YEAR: CONTEXT: NOTE:click the photo for more

Spring 2006

Snøball is a physical videogame that uses a modified web-cam to track a infra-red signal from a electronic "snowball". The ball has a impact sensor that triggers when the ball hits the wall. The web-cam is modified so that its very sensitive for infrared light. A double layer of exposed color film is used to prevent the camera from detecting visible light.
On impact the projector animates graphical snow-crystals and points.

 

 

Not long before the appearance of Nintendo Wii, the intercation course at AHO played with warious physical input to gaming.

Snøball was part of a joint exhibition "Remember Winter". The lack of snow in Norway as late as november gave a pesimistic warning of what to expect from global warming.

The game created by in cooperation with Jørn Knudsen: Link.

 
Work-cases, and projects from
Oslo School of Architecture and Design
 
Case

Snøball
Physical videogame

All rights reserved © 2007